I am producing art for this company's first video game - to be released for alpha testing soon! The company wanted the game's tutorial level to be polished to simulate what gameplay will be like if the rest of the game can be funded. The game, tentatively titled "Reflections," is a puzzle-platformer RPG.
I'm very excited for this to be released for general play!
The Guild supports creative professionals on the business level. Possibly the most important skills a professional artist can attain are not taught in art school at all. Copyright, contract language, pricing, and ethical guidelines... all important knowledge the Guild provides to help the art community grow and thrive sustainably.
My volunteer role is to increase engagement with our local membership with in-person events and active Guild participation in local mainstays like the Massachusetts Independent Comics Expo and The Massachusetts Institute for the Arts. I also participate on the Advocacy Committee with the national Guild board, advocating on behalf of small artist rights in D.C. and our local congressional regions.
Within my first year as a full-time freelancer, I've gotten to work with some wonderful people on a variety of projects. Family and pet portraits for people to give as gifts to someone special, wedding invitations, branded illustrations for online companies (corporate and sole proprietors), and chalkboard menu illustrations for culinary businesses in my local area, to name a few.
Larger projects have included production art for a start-up video game company and an on-going webcomic project.
In the past, I worked as a freelancer part-time and I have provided illustration and collateral designs for not-for-profit charities such as the It Happened To Alexa Foundation, the Graphic Artists Guild, the Architectural Woodwork Institute, and The Red Cross of the Greater Rochester Area.
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