I'm a Icelandic born illustrator based in New England. I have experience across multiple fields, from publishing to the entertainment industry.
I start with thumbnail sketches to nail down the concept. When that is approved I move on with a finalized sketched that is then developed into the final painting. I work mostly digital and draw inspiration from the great illustrators and artists of the past, such as NC Wyeth and the Brandywine artists. My experience in concept art for games and film, helps me create thoughtful and believable characters and environments for the audience to get lost in. Let me help your project stand out.
Teach a class on digital illustration
Created concept art and animations for mobile, AR and VR Titles such as Zombie Gunship Survival, Revenant (best of 2017 on the App Store) and Raptor, working with a small team of developers including the company founders. As an integral part of the art team, responsibilities included producing and creating anything from a cinematic trailer to calligraphy for the game logo, and helping find and interview artists to grow the creative team.
Created high level concepts and production art for a MMO computer game. Worked closely with the art director and a team of artists to define and unify the look and feel of a AAA game title. Collaborated with environment artists and graphics programmers to translate that visual language into the game engine. Created illustrations for an animatic teaser trailer, and other external and internal presentations.
Designed books, websites, environmental graphics, logos, and corporate ID, for a variety of
clients in the New York City metropolitan area.
Create illustrations, concept art, matte paintings, and animation for books, computer games, film, print, and online media.
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