I'm best known for creating a strong sense of mood and atmosphere in my work.
I will first need to get a scope for the scale and budget of the project to decide which approach to take. I can work loose and painterly for quicker work, or get serious with 3d and the incorporation of photos with digital paint for projects with longer time-frames. At times, the 3d route can afford multiple shots of the same scene without much additional time and cost. It's great if the client can point to a piece of work in my portfolio as a guide to what they're looking for and then we can shoot for that style and ensure we're on the same page!
As a general rule, my work is quite focused on environments. I can employ various techniques to incorporate characters but prefer not to work on pieces that are character-centric unless said characters are fairly generic.
Bit Fry Game Studios
Concept artist for company who make futuristic sports games tied into well known sports IPs.
Andy has 2 reviews