Reece-Alexander Norris-Paterson

Reece-Alexander Norris-Paterson – Designer

Let’s create a book cover that reflects the excellence of your writing. Bring your story to life with a stunning, bespoke cover design!

Overview

With a BA in Games Design and extensive hands-on experience in the art and design industry, I have worked on a variety of projects including concept art, graphic design, asset creation, and front cover designs. My portfolio reflects a deep passion for visual storytelling and a commitment to delivering high-quality, engaging visuals across multiple platforms. I have successfully translated complex ideas into compelling designs for both digital and print media, ensuring that each project meets its creative and technical goals.


When working with authors, my process is designed to be both efficient and collaborative. Leveraging advanced AI tools, I can quickly generate multiple concepts, allowing us to explore various styles and ideas before honing in on the perfect design. This approach ensures that we maximize creativity while optimizing time and resources. From initial concept to final refinement, I work closely with you to bring your vision to life, whether it’s for a book cover, character design, or any other visual asset. My goal is to deliver a final product that not only meets but exceeds your expectations, enhancing the impact of your work.

Services
Fiction
Comics & Graphic Novels Dystopian Epic Fantasy Gaming & LitRPG Military Science Fiction Post-Apocalyptic Space Opera Steampunk
Languages
English

Work experience

Self Employed

Sep, 2012 — Present

Highly skilled Concept Artist with a blend of formal academic training and self-taught expertise in visual design. Equipped with a Bachelor’s degree in Games Design from Futureworks School of Media and extensive experience in developing innovative and visually compelling concepts across various media, including video games and interactive projects. Adept at transforming creative briefs into high-quality visual designs, demonstrating a strong command of artistic techniques and industry-standard tools.

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