I love to create characters and illustrate horror themed stories. Dark quirky witty styled illustrations mainly for young adult/teen target
Overview
I've worked as an illustrator, character designer and concept artist with Italian independent studios for the videogame industry as well as private commission. I've mainly worked for LKA with whom I collaborated for the release of "the Town of Light" available on Steam and now also published on console by Sony and Microsoft.I'm always happy to work on new things as it gives me a chance to grow and challenge myself. Every time I have to create a new design, I study and research the subject to fully understand it. Once I start working on a design, first of all, I conduct research and create sketches trying to get an accurate representation and decide on the use of colour and composition.To me it's important to have very clear and straight communication with the client in order to avoid any miscommunication that might compromise the final result of the project.I am really passionate about videogames, children's books, animated films, music and fresh air. I always sketch the surroundings and people when I travel to acquire a better understanding of the world around me.
Services
Non-Fiction
Children’s Non-Fiction
Entertainment
Fiction
Gaming & LitRPG
Horror
Young Adult
Languages
English
Awards
Best Artistic Achievement - Premio Drago d'Oro 2017
Best Visuality Award - Indie of the Year 2015 - Editor's choice
Certifications
Nemo Academy of Digital Arts of Florence - Graduation in Entertainment Design
Workshop with Julia Sardà, 2015 - Rome
Workshop with Sandro Cleuzo, 2013 - Florence
Workshop with JP Vine, 2012 - Florence
Workshop with Yoichi Kotabe, 2012 - Florence
Workshop with Bobby Chiu and Key Acedera, 2012 - Florence
Work experience
LKA
Sep, 2013 —
Feb, 2016
(over 2 years)
I collaborated with the LKA team as a concept artist, character designer and illustrator to develop the video game the Town of Light .
My concepts, sketches and illustrations contributed to build up the final rendering of the game and characters.
I designed the GUI icons in the game's menu, assets inside the game and in game animations.
I drew artworks used for promotional materials like banners, cover arts and flyers.
Sweet Cherry Publishing
Jan, 2018 —
Present
I am collaborating with Sweet Cherry Publishing as illustrator for a children's books series about Sherlock Holmes' adventures.
Moranduzzo
Jan, 2017 —
Mar, 2017
(about 2 months)
Moranduzzo company commissioned me a series of illustrations for their supplier catalogue
Molto Albero
Jan, 2017 —
Mar, 2017
(about 2 months)
I designed and animated a music video for the italian band Molto Albero with animated illustrations.
I worked going through the entire process: script, storyboard, illustration and animation
Fondazione Toscana Spettacolo
Jun, 2016 —
Dec, 2016
(6 months)
I collaborated with a team to design flyers and banners for the children's theatrical season 2016/2017 for tuscan territory's theaters
BeTop
Mar, 2016 —
Jun, 2016
(3 months)
I worked on different series of t-shirt designs for BeTop company
Ovosonico
Mar, 2016 —
Apr, 2016
(about 1 month)
I collaborated with the italian based studio Ovosonico to develop a video game still in progress
I was commissioned to design first characters' proposals and environment concepts of the game
Play through the eyes of Renee, a 16-year-old girl who suffers from the symptoms of mental illness. She is searching for answers to the many questions from her past, whilst exploring the place where she spent most of her youth. Guide Renee through a dark and e... read more
Play through the eyes of Renee, a 16-year-old girl who suffers from the symptoms of mental illness. She is searching for answers to the many questions from her past, whilst exploring the place where she spent most of her youth. Guide Renee through a dark and e... read more
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