Enjoying this book? Help it get discovered by casting your vote!

Must read 🏆

The Perfect design self-help manual to ensure your designs are co-opted by businesses.

Synopsis

This book is for people who want to improve their careers in digital design, are struggling to break into the industry, or want to solidify a meaningful career.

This is for UI designers, UX designers, website designers, application designers, and anyone looking to produce amazing visual interactive work in the digital space.

But rather than discuss how to network with more designers or rebuild your portfolio yet again, the book will help you focus on some approaches that are not as prevalent in the industry, such as: Design is not as important as code. Your process cannot save ugly output. Developers can get you more work than other designers. Stay late with developers and make their lives easy. Use design to fight through ambiguity. Don’t let details get in the way of the big picture.

There is an amazing amount of design work available, and this book hopes to provide some different ways to navigate the industry and keep yourself in high demand by providing incredible value while building an unbreakable reputation.

I didn't really know what to expect from this design self-help manual; tips on coding maybe? What I got was a manual which not only did suggest learning code, but also offered strategies on how to cope in what is fast becoming a competitive and overly saturated market.


As the title suggests, An Ugly Design Career pushes the reader's (and future designer's) focus away from creating purely beautiful and aesthetically pleasing designs. Trevor Alexander waxes lyrical about listening to your clients, working with other people and being open to suggestions. He repeatedly makes the point that just because you might not find the design your client wants, it doesn't mean it's not actually great work. He suggests focussing less on going viral on Twitter, getting likes on Instagram or getting saves on Pinterest, and focusing on what your client actually wants. In other words, swallow your pride and do what you've been paid to do, rather than what you think is pretty.


In another chapter, Alexander discusses the phenomenon that is Fiverr - the market place for jobbing designers who can turn around a specific job in a matter of hours for a relatively low price. He warns against complaining about the cheapness of the competition and argues that they're not pricing you out of the market. Yes, they do charge at a lower rate, but the work reflects it. If you think that you can only pitch your work against them, then you're not in the right place for the freelance work to make a serious career. The Fiverr jobbers aren't in it for the long run and neither are the people that purchase their services. You are. Simply put, you're pitching not only your design knowhow to perspective clients, you're pitching yourself. You're aiming to become their go-to for all design work, from the logo on a pen to the brochures or website. Someone on Fiverr can't compete with you when you're offering competence, bespoke designs and your own special skill of working with the clients needs, rather than for them.


In all, if you're a budding designer, Trevor Alexander's An Ugly Design Career is an absolute must read. It will instil a confidence in you, as well as prepare you for how to speak to clients and ensure they retain your services.


S. A.

Reviewed by

Sally's debut novel, The With Laws is now available to read for free on Kindle Unlimited!! Sally loves to read, and is a champion of Indie Authors, especially those who write fantasy novels. She is the proud reviewer on The Indie Book Nook (link in bio). When not reading, she knits!

Synopsis

This book is for people who want to improve their careers in digital design, are struggling to break into the industry, or want to solidify a meaningful career.

This is for UI designers, UX designers, website designers, application designers, and anyone looking to produce amazing visual interactive work in the digital space.

But rather than discuss how to network with more designers or rebuild your portfolio yet again, the book will help you focus on some approaches that are not as prevalent in the industry, such as: Design is not as important as code. Your process cannot save ugly output. Developers can get you more work than other designers. Stay late with developers and make their lives easy. Use design to fight through ambiguity. Don’t let details get in the way of the big picture.

There is an amazing amount of design work available, and this book hopes to provide some different ways to navigate the industry and keep yourself in high demand by providing incredible value while building an unbreakable reputation.

Design Is Amazing

Design is amazing.

 

Can you imagine being paid for your creativity?

 

To a designer, it’s exciting to be brought interesting challenges by clients, then being asked to come up with solutions. It’s also flattering to be picked out of a lineup to join a team to plug a hole with your gifts of visual communication.

 

Imagine being picked by diverse teams from around the world and getting to travel and  expand your world by interacting with different cultures, visiting historic landmarks, and then letting those experiences influence your future creativity. Having one million people see the visuals you created and enabling them to achieve something valuable and serviceable is the height of career fulfillment; it’s a reward that goes beyond the money.

 

It seems hard to believe that we designers can be paid for what we do (and paid well). But the unique intersection of creativity, empathy, and problem-solving has created a role that is actually highly sought after.

 

We work with a digital medium in a newly digital economy where its uses continue to expand by the day. A designer’s ability to understand disparate needs and wants from a variety of sources and produce something that offers an exceptional user-friendly experience thrusts us into a very enviable category.

 

Focus on user interface (UI) design, and think about what a marvelous act that is. You are taking in all of the requirements from the business, then adding the desires of the users and the possibilities of the developers to produce an interaction layer to satisfy them all. Your work sits at the center of dozens of threads, and your responsibility is to weave it into something that enables people.

 

Exciting, right?

 

It’s a dynamic field that constantly brings new challenges and opportunities to those up to the task of providing solutions. There are dozens of niches and levels of expertise that can be pursued and are awaiting empathetic, creative problem-solvers.

 

What path do you care to go down? Want to focus on mobile interfaces? Or perhaps animation? Do you get a thrill from solving difficult interaction challenges to achieve a company’s goals? Or maybe you wish to have your websites receive the industry’s highest honors.

 

If you are interested in multiple niches in this industry, you’ll come to learn that it’s a field that carries very few barriers between disciplines for someone open to the challenge.

 

What’s important to remember is that this type of design requires more than simply output. Your work can change the fate of a large company or someone’s small business. You can enable clients to reach their target market in ways they have never been able to before. When you engage clients with care, empathy, and purpose, you can enable a business to succeed, a user to create, or a life to be enhanced.

 

Design is amazing. It is an immense opportunity calling to those who can tap into their creativity with a desire to leave things better than they were.

 

I assume this is you, and this book aims to give some practical advice to help you achieve a career that enables what was just described.

 

Design is amazing.

No activity yet

No updates yet.

Come back later to check for updates.

Comments

About the author

Trevor Alexander has been an active designer in the tech industry for over sixteen years. During that time he has been a part of three successfully sold start-ups and has had responsibilities ranging from solitary designer, to design lead, to VP of Product. view profile

Published on May 24, 2022

30000 words

Worked with a Reedsy professional 🏆

Genre:Career Guides

Made with Reedsy
Learn more
Reviewed by